Pocketmind docs
v2.0.0
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Requirements.
What you need to build and what phones it runs on.

The app compiles a C++ AI engine, so it needs the native toolchains of both platforms.

arm64 only

01To build

ToolVersionFor
Flutter / Dart3.41+ / 3.11+Both platforms
Xcode + CocoaPodsXcode 16 or newer (tested with Xcode 27.1), CocoaPods 1.16iOS (macOS with Apple silicon recommended)
CMake3.22.1 (Android SDK) and 3.22+ on the Mac for the iOS buildCompiling llama.cpp and whisper.cpp
Android SDK / NDKcompileSdk 36, NDK 28.2.13676358Android
Node.js22+Only for the optional console

02Phones

MinimumNotes
Android8.0 (API 26), 64-bit ARM (arm64-v8a)Runs on the CPU.
iOS16.0, any iPhone that runs itUses Metal on the phone. In the iOS simulator the engine always uses the CPU (the simulator's Metal gives wrong results for these kernels).
Memory4 GB RAM; 6 GB for the 1.7B modelsThe app refuses a download the phone cannot run and says why.
StorageThe model size + 10 %0.06 GB (voice) to 1.3 GB (largest default chat model).
How it was tested

The item was tested on the iOS simulator (iPhone 17, iOS 26) and the Android emulator (arm64, API 35), and the native engine on the build Mac. Speed depends heavily on the phone; this documentation gives no speed figures.