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● Ship

Deployment.
Store builds and the console online.

Build the app for Google Play and the App Store; put the console on any Node host if you use it.

01Google Play

Windows

The commands below are for a macOS or Linux terminal. On Windows use PowerShell or Git Bash (WSL also works); flutter, npm and keytool work the same. iOS builds need a Mac.

cd app
flutter build appbundle --release --target-platform android-arm64 --dart-define=API_BASE_URL=https://your-console.example.com

Upload build/app/outputs/bundle/release/app-release.aab. Leave out API_BASE_URL to use only the bundled config. The app is arm64-only: always pass --target-platform android-arm64 (Flutter otherwise adds 32-bit and x86 libraries without the AI engine). arm64 covers current Play-certified phones.

02App Store

cd app
flutter build ipa --release --dart-define=API_BASE_URL=https://your-console.example.com

Open the archive in Xcode Organizer and upload. Fill the App Privacy form from Privacy. The microphone, camera, photo library and Face ID texts are in ios/Runner/Info.plist.

03The console

  • Any host that runs Node 22 or Docker: a small VPS, Render, Fly.io, Railway, Cloud Run.
  • One instance with SQLite needs a persistent disk for admin/data/; several instances or a serverless host need Postgres (DATABASE_URL).
  • Serve it over HTTPS; the app refuses plain HTTP except to the local machine.
  • Back up ADMIN_SECRET_KEY and the data folder or database.